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适用平台Windows,Linux
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Implemented support for the Light Point System node type.

自动化
Remo 3D支持在Remo 3D中所有交互式可用功能的脚本。Remo 3D脚本是用Lua脚本语言编写的,但是Remo 3D中的所有交互式操作也可以被自动记录到脚本中,这样就不需要进行编码了。可以添加用户定义的宏(脚本+参数),在Remo 3D中有效地充当新工具。这使得产品可以扩展,因为用户可以添加新的功能,互相之间共享脚本和宏。
从脚本部分可以获得一个免费的脚本和宏。Remograph还可以用于定制脚本和宏的开发,这是一种具有成本效益的方式,可以让人员一次性解决耗时的手工编辑问题。
这是Remo 3D推荐的系统配置:
▷ 微软Windows 7/Vista/XP/2000或Linux x86操作系统
▷ 硬件加速的3D显卡
▷ 小1024X768的屏幕分辨率
▷ 三键鼠标
▷ Java运行环境
Realtime Features
As opposed to many other 3D modeling products that are primarily intended for rendering, Remo 3D offers the user full control of the model scene graph and allows for modification of features like degree-of-freedom nodes, level-of-detail nodes, switch nodes, etc. Furthermore, the process of creating models in Remo 3D allows for focusing on the individual polygons and vertices. All in all, this makes Remo 3D exceptionally suitable for creating and modifying 3D models intended for realtime visualization.
The following is a list of features supported by Remo 3D v2.8:
Remo 3D Features
There is also a Remo 3D white paper that contains a more comprehensive and technical description of the product.
To see some of the Remo 3D features in action, have a look at the following video:

实时功能
相对于许多其他的3D建模工具主要用于渲染,Remo 3D能够为用户提供对模型场景图的完整控制,支持对类似于自由度节点、细分等级节点和转换节点等的修改。此外,Remo 3D的建模流程也支持用户聚焦于每一个多边形和**点。总而言之,Remo 3D非常适合三维建模和修改,并能够实时可视化。

Added a remo.selectVerticesByLocation function for selecting all vertices covering a 2D xy-position.
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